I hoped I would be finished with the beginning of the next story before my overenthusiastic new blog partner came up with his next post, but he beat me to it by a few hours.
For the opening of this new story arc I decided to dedicate some time to Shisei, because he is one of my least used protagonists. The quiet types who have no serious drama surrounding them are always the most difficult to write about.
One of my long-time readers once commented that he found Shisei "too scientific" or something like that (I am too lazy to search for the comment.)
In my mind he is not like that at all. While he is of course a scientist and a Caldari Achura, I always thought of him as a deeply philosophical - even spiritual - sort of character.
In this opening episode I tried to work out that aspect of the character as he is seen through the eyes of a man who thinks capsuleers are basically a bunch of spoiled children with sociopathic tendencies.
The end of the episode then ties in with the larger narrative, and I am challenging every reader who has followed the story so far to get the hints and tell me what is going on there. To me it all flows from past stories and I am wondering how obvious I am being there.
In any case, if you are not the sort of reader who enjoys character expose, I can tell you that things are going to get interesting pretty quickly now.
This is a collection of short in-character fiction pieces about Awakened Industries, a group of capsuleers and their crews living in the enigmatic and dangerous regions of Wormhole Space in EVE Online. None of the protagonists are actual characters or corporations in-game. All similarities with persons fictional or real are possibly coincidental and only sometimes intentional. - Emergent Patroller
For an introduction to this blog refer to this link. You may also want to check out the guide for new readers
Warning: The stories on this blog contain mature themes involving sexuality and violence and are not suitable for minors or sensitive people.
18 Jan 2014
17 Jan 2014
23 - Contagion - Part 1
'Cloning pod 27D-E status: Activation
completed.'
'Life-signs stable.'
'Infomorph transfer complete.'
A
disembodied and artificial sounding female voice announced in a soft tone.
Hatti Sugoi checked the instrument panel at his monitoring
station overlooking a vast hall containing mindless bodies awaiting
the death of their sponsors. One of them had just been imbued with
the memory, personality, experience – the soul if one believes in
such a thing – of yet another customer who had lost his life out
there in the ceaseless violence committed by capsuleers against their
own kind and everyone else.
Hatti filed the successful clone activation in the system and got up to step out onto the mobile
catwalk. With the whine of servo
motors it approached cloning pod 27D-E after Hatti entered the
pod retrieval sequence into the control neocom.
Despite working in this capacity for
years, the middle aged Civire cloning technician actually resented
capsuleers. To him they were cheaters in the competition that was the foundation of Caldari society.
Barring actual deficiencies,
every citizen should have the same chance to succeed or fail. Of
course, some were born into a highly successful corporate family, but
then their privilege was a result of the efforts of the previous
generation. Also, their station and wealth would not be a birthright
but more like an inheritance they would have to actively preserve
throughout their life. If they failed to do so, others would outdo them and their fortunes
would be lost.
Capsuleers, however, were simply
born with a specific neural structure that was suitable for
integration with a capsule control system. The Jovians - who had
historically introduced this technology to the Caldari - had of course
genetically modified themselves long ago to be fully compatible. The other nations of New Eden had failed, so far, to develop a
similarly effective method of genetic engineering, and as long as that
remained the case, being suitable was nothing but a lucky draw in a genetic
lottery.
Lotteries were a very poor way of allocating wealth or station as far as Hatti was concerned. It was something the Gallente would do. Play a game of chance instead of using merit as a basis for privilege.
There is nothing that set a capsuleer
apart from others in terms of skill, culture or achievement, and it
showed. Throughout the years that Hatti had worked in the field, he had
seen all kinds of types who would never have amounted to anything if
they hadn't been granted immortality by coincidence alone:
Psychopathic mass-murderers, socially inept and obsessive hoarders of meaningless wealth
and incompetent megalomaniacs who lost hundreds of crewmen because
they were not even able to configure and use their spaceships
properly.
Members of the latter group were usually the most vocal
after revival. Mostly they would put the blame for their failure on
others, spout empty threats, and refuse to pay for clone upgrades on
ridiculous grounds.
In the end they all paid of course.
After all, a contract is a contract.
Hatti Sugoi expected the usual
disrespect or any other form of unacceptable behaviour while he
waited for a robotic arm to retrieve the drained cloning pod with it's newly awakened occupant.
Morosely he held up a simple robe when the pod opened to release a
bald Achura man bearing a Kaalakiota corporate tattoo on his temple.
'Thank you very much.' the Achura said
with a respectful bow before he slipped into the offered robe. 'Your
name is Hatti Sugoi, correct? You have been working here for several
years if I am not mistaken?'
Hatti had not expected to be greeted by
name, or acknowledged at all. Most capsuleers just slipped into the
robe acting as if he wasn't there. Only a few would even bother to
thank him.
At
the second glance, he now
remembered this man too. Shisei Kanioota, a rather uncommon specimen
among capsuleers. He was always calm and professionally friendly.
Sometimes he would linger for a few minutes after revival and share
his thoughts with Hatti and
even donate ISK to the staff retirement fund. He was still a
capsuleer, though,
and the very fact that he was standing here and now meant that
dozens,
possibly hundreds, had died today on one of his ships that he had
most likely lost in a
reckless action.
'That is correct Kanioota-haan.' Hatti
replied slightly surprised.
'I hope your
transition was not too unpleasant.' Hatti said as a concession to
customer service..
Shisei
Kanioota smiled thinly. 'Why do I get the feeling that you have had a
few difficult customers today?'
Hatti smirked. 'It has been a
long day.' he replied evasively and entered the instruction to
return into the control neocom.
Kanioota swayed
slightly and held on to the handrail when the catwalk started to
move. The capsuleers were always a bit wobbly on their feet in the first
minutes after revival. 'Was it a big loss?' Hatti asked without
really caring that much for an answer.
'A loss?' Kanioota
shook his head. 'A sacrifice, yes, but not a loss.'
'Tell that to the
families of the crew.' Hatti muttered quietly.
'Nobody lost their
lives.' The Achura man must have heard him. Hatti cursed himself
inwardly for thinking out loud. If Kanioota filed a complaint about
his behaviour, his job could be in danger.
'I am sorry for
what I said Kanioota-haan.' Hatti said quickly, followed by a
bow. 'It's not my place to question your decisions.'
Kanioota chuckled
once and put a hand on Hatti's shoulder. 'Don't worry. I am not
offended. In fact, I very much agree with your way of seeing things.'
Hatti turned around
to face the capsuleer when they arrived back at the control station.
'You do?' he asked with open astonishment.
Kanioota nodded.
'It would be horribly inhumane to put the lives of a crew on the line when you
know that the whole purpose of your mission is to get your ship
destroyed.' the Achura said. 'We capsuleers are in danger to lose touch
with humanity too easily as it is. We should constantly remind
ourselves what it means to be human, and not walk down a path that
will lead us even further away from what we naturally are.'
Hatti's eyebrows
rose and his forehead wrinkled as a result of the bewildered
expression. It really seemed like this capsuleer was very different
from the usual customer he had to take care of here. 'Uhm. Thank you
for your leniency Kanioota-haan.' was all he could think of
saying in response. He hadn't anticipated some philosophical
discourse on human nature.
'Oh, don't mention
it.' Kantioota replied with a slight smile. 'Actually, if I may,
could I ask you to stay for a bit here in your control room. I don't
feel like facing the commotion of the station quite yet, and I am in
no hurry either.'
For the first time
on this day, Hatti Sugoi smiled. 'Oh, of course Kanioota-haan.' He
opened the door to the control room and gestured at a chair. 'Would
you maybe care to tell me about that sacrifice you made of your ship?
… Just to pass the time.'
Shisei Kanioota
dropped into the chair with a satisfied smile. 'Well, why not? You
have to know, it all began with the abduction of a valued member of
my corporation …'
***
In the far reaches
of lawless space, a fleet of warships painted in red and green and
market with the stylized image of an ebailla insect were busy tearing
apart the wreck of a large Orca class industrial ship.
Their victim
had offered little resistance, and the spoils gained from this kill
were exceptional, both in value and in quantity. As they collected
cargo containers that had spilled from the wreckage and distilled
useful components from the remains of the ship with salvaging beams,
they were oblivious to the microscopic machines that had been
cunningly hidden in the molecular structure of their loot.
Without being noticed, the infinitesimal automatons spread throughout the ships they had been taken on to, and began to execute the instructions they had been programmed with.
TRS - To Hell with the SOV system!
In the last few weeks there have been a number of discussions about old and new issues that all gravitate towards the same thing in the end: The sovereignty system sucks.
Whether it's supercapital proliferation, people not undocking, drone assist, blobbing, force projection, cloaky campers, the complaints about the new deployables or reduced nullsec ratting income, no matter which discussion you follow, in the end they all come down to the underlying issues with the sovereignty mechanics. You repeatedly hear statements like "We need massive fleets (or supers) to grind structures and defend timers" or "You just need the ratting income to pay sov/rental bills." or "Without large coalitions it is just impossible to maintain enough sov." The large and small alliances who form the sovereignty blocks out in nullsec all sound like prisoners of their own success.
Just listen to the last podside podcast for an example of that discussion taking place between some nullsec guys and some wormholers with CSM Mike Azariah thrown in for some extra spice.
The wormholers and Mike have no trouble with the issues that plague the nullsec players, but the nullsec crowd sounds like they have a serious problem.
I know they do, I have been there myself.
Lucky for me, in my line of work, I actually got paid for services with ISK. Because of that, I didn't have to have three ISK grinding alts like many others. Alts which would have forced me to grind even more ISK and become even more risk averse because I have to PLEX as many of them as I can or end up spending stupid amounts of money on subscriptions. That was what I saw all around me in sov nullsec, and every time I read or hear something from nullsec players, things sound like they haven't really changed. If anything, they have become even worse.
From renters who are forced to turn into nullbears - whether they want to or not - because they can't pay their bills otherwise, to Goons who have to grind structures in bombers, nobody sounds like they are really having fun playing. At least not like I see the people in lowsec having fun, or what I hear and read from people in WH-Space. All that remains for the line grunt of the nullsec crowd is the warm and fuzzy feeling they get from being part of something big that is visible on the sov map and that gets headlines because of massive fights.
When I first got to nullsec, Dominon was still really fresh. A lot of people were happy about the change because it seemed like a welcome break from the endless POS grind that it had been before. By now, everyone feels more like having woken up with a hangover on the day after a long party. There's still a horrible grind and now the damn thing you have to grind down also costs crazy amounts of ISK while it does exactly nothing. At least a POS can be useful for stuff,. A TCU, an SBU or an IHUB are just space clutter and ISK sinks.
I think the only way out of this valley of tears (yeah there are tears, lots of them) is to throw out the sov system completely.
Faction Warfare showed me possibilities how this can work so much better. Nullsec could be even better than that (there really is no need for IHUBs at all if you ask me.) So instead of the current sovereignty system I would propose the following:
- No more TCUs SBUs and all that bullshit. If you want to get your name on a system, you need to run the plexes there and clear them. Now PVE actually means something and you make ISK while you establish your claim, rather than having to pay for it, just like you get a reward in FW for doing the same. This way nobody can just put sov structures into systems they never come back to again. Space needs to be actually lived in and used. If other people rat out your plexes, your system can turn contested, again like in FW. A mechanic like the one used for incursions could be implemented there. Maybe even with a similarly escalating difficulty (and reward) for sites. Since you would need to prevent opponents from flipping the system this way, residents would have an actual reason to undock and defend their system against ninja ratters.
- Outposts should be destructible, and if a system becomes contested anybody can build one. As long as a system is controlled by one alliance, only they can build an outpost. At the point where a system is contested, an existing outpost would be the only thing that needs to be destroyed to make sov drop. If there is no outpost, whoever clears the next plex after the system has entered contested mode gains ownership of the system after a certain grace period (maybe 24 hours?) where the system is neutral and can still be recovered.
- Current IHUB upgrades should become station upgrades and/or outpost upgrades. If a system with only NPC stations switches ownership, the upgrades become inactive but they can be taken out of the station by anyone who is still docked there. If upgrades are installed in outposts, they can also be taken out and moved of course. Upgrades can only be installed by those who hold sovereignty in a system. Upgrades would also turn inactive in neutral systems.
- Cynojammers and jumpbridges can of course only be put in place by those who hold sov. Because a system can flip more easily and without the need to grind through lots of timers, they also become more vulnerable. Force projection and jumpfreighter logistics become less of a default.
- Last but not least: Do away with CONCORD sov bills! What business does CONCORD have out there anyway? It's an agreement between the NPC Empires, not some nullsec property tax collecting agency. All the recent Rubicon lore implications actually would support such a move.
The way I see it, this would make the whole sov system much more simple and much cheaper with less unnecessary spreadsheet bureaucracy. It would reduce the need for alliances to expand their space beyond the level that they really need to cover the standard costs of playing EVE (i.e. losing ships and assets). With claimed territories becoming smaller, there would be room for more alliances out there. Coalitions can of course still be formed, but there would be more than just three of them and the diplomatic metagame will become more varied and diverse. There would also be more PVP with more varied opponents.
Taking over sov would no longer be something that can only be achieved by massive fleets or supercap blobs. Now the efforts of small groups of ninja ratters can have an effect too. Just like in WH-Space or in FW, such ratting fleets would also have to be prepared for PVP. That would be the well deserved end for the ridiculous levels of nullbearing and botting. Pure carebears can not survive in lowsec or WH-Space. They should not be able to survive in nullsec either. Because you don't need to grind ISK like crazy anymore just to pay for sov, all you earn can go directly into replacing ships and expanding your infrastructure. That also makes losing ships less of a problem, and the large alliance SRP systems would be less crucial as a means to get people to actually go out there and risk their ships.
By extension that would also solve the problem of cloaky camping. The main reason why cloaky campers are a problem is not because they can cyno in a fleet, but because their targets are not prepared for an attack. That is why - with the exception of farming corps who never make it very long - nobody in WH-Space or lowsec is really worried that much about being dropped. Sure, in WH-Space you can not drop a fleet of 500 guys with 20 capships on some ratters, but on the scale of their corps, they face a similar level of danger. In lowsec you can be dropped by fleets like that, and still nobody worries about cloaky campers. People do run sites in lowsec and WH Space, and they do mine, but they do it in an organized and well prepared way. Always ready to fight - or at least evade - intruders.
Sov warfare would become much less of a large scale mass brawl that crashes nodes. It would rather need a widespread effort by a larger number of smaller fleets to take over and then stabilize systems. Newbies can also still be meaningful in those fleets. Actually more so, because the value of smaller ships would be higher in such a system. With the exception of outposts, it would also mean the end of the stupid system of timers which delay progress and always favour one timezone over another if the warring parties do not happen to live in the same geographical region.
All of that would be a radical change, but so was Dominion. Especially, with the way how CCP are developing the meta-narrative since the Rubicon expansion, those changes would even be consistent with the backstory. Most importantly, it would reduce the amount of grind and make gameplay in nullsec more exciting and fun.
So why not do it?
23 - Contagion - Part 2
A contingent of warships decorated with red-and-green patterns moved
swiftly before a star spangled background dominated by a feeble red
sun. In the distance, the Cloud Ring nebula spanned across the whole
galactic region bearing it's name. Had an observer been present to
follow the trails of ionized particles left in the wake of the small
fleet, and then draw the curve of that trajectory further across the
starscape, that observer would have noticed the dark, tapered
disk-shape which occluded the stars many tens of kilometers further
along the flightpath of the ships.
Like the fast
smaller vessels, that vast object transmitted a signature which
identified it as a starship. A Nyx class supercarrier in that
particular case. It carried neither name nor number, just like the
pod pilot who steered the Gallente-designed craft. The only
identification, available by deciphering the transmitted positioning
signal, was a pilot license issued to the capsuleer alliance known as
The Hive. The squadron of warships which approached their mothership
were as nameless as the supercarrier itself. The pod pilots at their
helms - members of the same collective – carried no individual
identification either. Pilots of The Hive did not have an identity,
they only had their function in the fleet. Individual distinction was
considered unnecessary, even undesirable, according to the philosophy
of those nomadic capsuleers.
While the humans
aboard the ships had been stripped of all care for individuality, the
swarm of microscopic machines they carried with them unknowingly were
motivated by nothing else than their quest for a single individual.
After the raiding party had entered the docking bay of the nameless
carrier ship, the nanomachines insinuated themselves into the
molecular structure of the mothership. They began to course through
the systems that guided the massive vessel, it's internal sensors and
communication lines, the bulkheads and walkways and transport
elevators, even the bloodstreams of the crew and the very air that
they breathed.
Just like the
capsuleers and crews of The Hive, this multitude of infinitesimal
machines had a collective purpose. Theirs was to find one particular
human, and once they found her, they would re-dedicate themselves to
a new purpose according to their programming. Until then, they would
proliferate and replicate themselves by using the materials available
in the microcosm they inhabited. They would spread like an infection
through the ships they were designed to target, and keep on doing so
until they had fulfilled the mission they were meant for.
***
'Shadow Leader,
this is Shadow Scout.' Cedrien received a fluid-router communication
from Alira. 'I have a positive. Yrton Constellation. System
designation QXW-PV. According to the starmap that's 7.34 lightyears
from target.'
Cedrien smiled
inwardly but his face remained impassive inside the capsule his body
floated in. Only when he willed the immense bulk of the
Thanatos-class carrier to turn in space and align itself to the
outgoing wormhole, his arms rose slightly and he twisted subtly at
the waist due to residual impulses traveling through his nervous
system.
'Will the wormholes
on the way to your location take the mass of our fleet?' The Gallente
commander asked.
'Easily.' Alira
replied. 'Also, my recon squad confirms that there is no activity in
any of the three systems in the chain.'
'Copy.' Cedrien
confirmed. 'Alira, move to the target system and report any potential
hostiles you see on the way. I need you to get into range with the
ship we are tracking. Move as fast as you can.' he ordered and then
switched to fleet broadband. 'Shadow Sword, Shadow Pivot, lock on to
my signature and follow me in warp. We have a clear path and a
positive on destination. The faster we go, the higher the chance that
nobody will catch on to us.'
'Finally.' a voice
with a distinctive Intaki accent replied. 'This place makes me
nervous, having no local signature transmission coverage and all.'
'Sword Leader.'
Cedrien addressed the Intaki wing commander. 'I am transmitting
navigational data from my scout to you. Can you give me an ETR for
Mace fleet.'
'Stand by.' Tenshin
Noy answered while Cedrien sent the mental command to his ship to
spin up the warp drive.
'They say they will
have to activate a number of dormant assets in a few points along the
jump route but expect to be ready for deployment in T minus 8
minutes. Full jump sequence to target destination will take 40
seconds from initiation.'
'Copy.' Cedrien
replied. 'I am entering warp, follow me to the transmitted
coordinates.' he added as his carrier was enveloped by it's subspace
warp-bubble and carried away by imaginary-mass quantum streams at
supra-light speed.
***
'Who are you?'
'My name is Agenine
Favrausse.'
Of course that was
not what they wanted to hear. So she was rewarded with a new wave of
unspeakable pain as the drilling implement she was impaled upon
twisted and tore the flesh of her insides.
A deeply
sequestered part of herself marveled at the amount of damage a body
could sustain without dying. Of course, she would be dead already if
they wouldn't keep her inside this capsule and have the nourishing
fluid replace her lost blood. She wondered whether anyone on the
outside would even be able to see her inside the pod which she
imagined to be opaque crimson by now. She didn't know for sure,
though, because they had taken her eyes rather early during this
whole ordeal.
How long had this
been going on? She didn't have the slightest idea.
Obviously she
wouldn't need her eyes to be suitable as a pilot, so they had just
become a source of agony and anguish. She wouldn't need her arms or
her legs or her breasts or her lips or her teeth either to fly a
ship. So they had taken those too. Not right away and not all at
once, of course. They wouldn't waste any possibility to inflict pain.
If she would still have a face to smirk with, she would have done so
as she cynically wondered how much of her body they could destroy and
still keep enough of her intact to become what they wanted her to be
again: One of them, a capsuleer flying ships for The Hive. A
non-entity with only the desire to serve the collective.
She was determined
to endure much longer than that. As long as it took for them to
concede defeat and finally kill her.
'Who are you?'
'My name is Keitu.'
The result of the
answer was the expected one. Even with the pain amplification turning
everything into an overbearing surge of torment, she imagined that
she could feel how something major ruptured inside of her and spilled
out most of the contents of her pelvic cavity.
She reckoned that
the instrument which ravaged her would start to wrap the small
intestine around itself next. That part inside of her which had
become strangely detached from the whole experience, the part which
had become a tempered hidden core so long ago on a grimy bunk aboard
a Hive ship like this one, morbidly entertained the notion that her
intestine would jam that bladed drill and overload the servo motors
until they burned out.
'Who are you?'
'My name is
Sandrielle Jaunes.'
The thought had
been fun while it lasted. She had to let go of it it in the face of
the next wave of tortuous pain, though.
16 Jan 2014
23 - Contagion - Part 3
Cradled in her pod and in tune with the Sei'r, Alira mentally
prepared herself for the battle to come.
'Find your
center and your senses will expand freely into space.'
That was something she once heard from Shisei, but the Caldari
scientist could not be with them now to provide any such wisdom. They
had to move swiftly from staging areas hidden in the remotest regions
of space when they received the news that Sandrielle's biological
signature had been detected. There had been no time for Shisei to
join up with them.
In preparation, the
Rasenzoku had called upon capsuleers who had long sworn off active
duty, to come out of their self-imposed isolation and commit their
immense Titan ships once more. It is said that a Titan is the last
ship that a capsuleer will ever plug in to. Often it turned out to be
true. Many of those who have become one with those gigantic craft
ended up changed. The existence as a mere human, or even as capsuleer
steering a battleship, paled in comparison with merging one's
consciousness with a machine that houses thousands of people and
wields the power to scorch a planet. Often such capsuleers would
become so detached by the experience that they withdrew from the
active ranks and chose solitary existence in the vast emptiness of
the galactic fringe. Only the most massive confrontations would bring
those hermits back from their reclusion, or the short commitment for
the eventual operation which needs a Titan's ability to send whole
fleets through spacetime on artificial warp bridges.
Alira was not the
type for large battles. Stalking and hunting like the cunning Slarde
which prowl through the high grass of the plains on her homeworld,
that was more her style. She thought of the last major battle that
Awakened Industries had fought against the Yanissary Order. While
they had held the field, they had effectively lost. Despite the
Sleeper Drones and the support of Arclight alliance. The
confrontation left their home in wormhole space devastated and their
fleet scattered.
What they had faced
then was less than half the size of the force which escorted the Nyx
class supercarrier Alira now observed from her cloaked position. The
design of the massive red-and-green painted ship morbidly reminded
her of the sigil on a funeral plaque. She dispelled that thought as
quickly as she could.
'Shadow scout,
report.' Cedrien sounded collected and calm as always.
His voice reassured
Alira and her focus returned. 'They are right below me at designated
range. I'm in position.' she replied with her thoughts being
synthesized into voice for the recipients.
'Good. Shadow
Pivot. Are you ready to engage?'
'On your mark.' the
Intaki accented voice of commander Tenshin Noy replied.
'We
have the capsuleers of Rasenzoku on our side. Their experience
fighting against The Hive must be good for something'. Alira
thought in an effort to get her hopes up.
'Copy. You take
over until Mace arrives. Pivot is yours. Alira light her up!' Cedrien
commanded across the vast distances bridged by the fluid-router link.
His contingent would arrive at a later stage of the confrontation.
Provided, of course, their plan worked at all.
'Copy.' Alira
replied tersely and willed her ship to shed it's cloaking field. Less
than a second later her next neural impulse activated the cynosural
field generator which twisted and spun the fabric of space until the
forces it applied squeezed light in angry colours from the subatomic
particles of the cosmic tapestry.
The part of Alira's
awareness which was focused on her ship's sensors registered the
immediate reaction of the Hive fleet. Smaller ships began to
accelerate towards her position while the heavier battleships turned
around slowly for their own approach. The Nyx supercarrier itself
spewed forth a swarm of fighter craft that joined the race of the
assault wing toward Alira's lonely Minmatar ship.
At this point, she
was still well out of range, even for the battleships, but not for
long. The energy requirements of the cynosural field disabled her
engines and made her a stationary target. The faster attack ships
would be close enough to engage her soon. It appeared that the
Rasenzoku tactical experts had been correct. The Hive pilots showed
little consideration and immediately rushed her. She just hope that
the rest of the plan would work out just as well.
'The vanguard of
assault frigates and interceptors is closing fast, only forty clicks
left.' Alira reported. She brought her artillery guns to bear on one
particularly fast approaching ship. 'Cruisers now at fifty.'
'Pivot fleet. Stand
by for bridge. Alira, report when the cruisers hit forty distance.'
came the order from wing commander Noy.
Alira fired her
artillery cannons at a Stiletto class interceptor which lead the pack
that charged at her. The Hive ship sent disrupting signals which
affected her tracking systems, but it was still flying straight for
her, making no attempt at evasion. Alira's high-powered shells tore
the frail interceptor to pieces with only two volleys. Quickly she
focused her targeting system on the next closest opponent. She would
not have much time left before those fast ships could swing into an
orbit around her and become untrackable for her artillery turrets.
'Cruiser wing now
at fortyfive … three … one!' Alira transmitted
'Bridge up! Pivot
Fleet jump!' The order from Tenshin Noy resulted in a firework of
particle shockwaves all around Alira's position. When the energy
flare died down, it revealed squadrons of Rasenzoku ships which had
materialized seemingly from nowhere.
'Bombs away!'
Keram's voice sounded over the communications channel
enthusiastically. The squadron of stealth bomber craft which had
bridged onto the battlefield sent their payload hurtling through
space at the approaching cruisers. Mere moments later, a second sun
cast it's harsh light on the fighting capsuleer forces. Only wreckage
and four badly damaged cruisers of Amarrian design emerged from that
conflagration caused by the thermal explosive charges. The cruiser
wing had been destroyed almost utterly by the rain of bombs.
At the same time
the frigates and fighters were entering engagement range. Already the
first began to open fire at the Rasenzoku forces. The wing of
wedge-tailed Pilgrim class recon ships, which formed the main part of
Pivot Fleet, opened their dronebays and sent a cloud of automated
fighting machines against the Hive attack craft.
Alira's
multitasking brain raced to process the streams of information coming
from her ship and the immediate surroundings. Space around her had
turned into a storm of energy discharges, electronic warfare signals,
weapons fire, quickly maneuvering ships and swarming drones. The
enemy frigates and fighters had originally homed in on one ship,
hers, now they found themselves among a group of more than twenty
stealthbombers and recon cruisers. The Hive outnumbered them, but the
smaller ships had been counting on cruiser support, and that wont be
coming anymore. Even now Alira was sending barrage after barrage into
the hull of the slowly approaching and heavily armoured Amarr ships
that had survived the bomb blast. She had downed one already, and the
next one had already lost more than half of it's plating.
'Stealth bomber
squadron, pull range and see whether you can peel off any of those
small ships.' Keram commanded and steered his ship away from the
dogfight at full speed.
'I got three
fighters on my tail … need fire support.' came the desperate answer
of a Rasenzoku bomber pilot. Drones managed to track and kill one of
the three pursuing craft, but the other two managed to destroy the
lightly built stealthbomber before they were themselves taken by the
drones.
'Pivot main. Jump!'
Tenshin Noy called out, and with another discharge of lightning and
glowing energy shockwaves, four battleships, vaguely shaped like
tailed arthropods poised for the kill, appeared on the scene. While
their drones joined the hunt for the smaller craft, they opened their
cruise missile launcher bays. 'Widow pilots, sort targets by range.
Target the closest enemy battleships that are approaching and launch.
All stealthbombers warp to the closest planet and align back to this
position. Stand by for warp-in. Pilgrims, I want energy neutralizers
and tracking disruption on all close range ships, send light drones
against distant targets, heavy stuff against close range after you
drained their propulsion systems.' The Intaki commander quickly
issued his stream of commands.
'Copy. Bombers get
out of here!' Keram responded and one by one the small ships sped
away into the direction of the nearby gas giant.
One more was caught
by an enemy interceptor and went down under concentrated weapon's
fire, but the small fleet of Hive fast attackers was getting
decimated Drained of energy and with the tracking systems of their
guns rendered useless by the Pilgrims, they were quickly picked off
by drones.
Alira felt the
tension release itself from her body when the cynosural field
generator had finally completed it's cycle. Another attacking Maller
class attack cruiser came apart with the last of her salvos, but she
also increasingly took fire. Relieved, she willed her ship into
motion kept firing on the last enemy cruiser that began to chase her.
Her shields were down, and her armor was being depleted by
pulse-laser beams, but her mind had entered a state of heightened
lucidity under the pressure of the fight. Her ship had become more
than just an extension of herself, she had become the ship,
just like she had experienced in the glimpses she got of the Sleeper
mind.
Quickly the battle
against the smaller craft was won, but they were still facing a large
force of enemy battleships and of course a supercarrier which, even
now, undocked more Hive attack craft.
'Pivot main, deploy
jump modules and then jump to the target under your own power.'
Tenshin Noy ordered.
'Everyone else,
pull drones, get in range, and follow as soon as the micro jump units
are active.'
In response, each
of the Widow class battleships dropped a contraption from it's cargo
hold which unfolded itself into a circular field generator. At the
same time, graviton emissions distorted the light around the four
large vessels and finally catapulted them a full hundred kilometers
closer to the enemy supercarrier. Seconds after the deployed micro
jump units signaled readiness, Alira and the squadron of Pilgrim
recon cruisers were cast across space by similar forces.
The wrecks of the
Hive attack wing and the spent jump units were the only thing that
remained at their initial position. The enemy battleships which had
previously been close to engagement range had to turn around
cumbersomely to close the distance yet again.
'Pivot main. I want
full cruise missile fire on that Nyx. All ECM on the battleships. All
drones against the close range attack ships they are undocking.
Pilgrims, all tracking disruption against the battleships. Targets
will be broadcast. Alira, you go for your primary objective.' Tenshin
Noy issued his instructions before his Widow battleship activated a
cynosural field of it's own. A mere twenty kilometers above the
massive shape of the Hive supercarrier.
'Bomber squad, warp
to my position at ten and open up with torpedoes on the Nyx. Launch
void bombs at the thing. Everyone stay out of explosion radius.
Pilgrims close in and engage neutralizers once the bombs went off.
Alira you will have to coast through than one!' The Intaki
commander's voice provided the lyrics for the symphony of destruction
that played out around the Hive mothership now that new cruisers and
frigates had issued forth from the carrier's hangars to engage the
Rasenzoku fleet.
Alira directed all
power to the propulsion of her ship and closed in on the
supercarrier, scanning it's vast hull for emergency airlocks. Yet
another sequence of energy shockwaves announced the arrival of more
friendly ships that had come to the cynosural beacon which Tenshin
Noy had activated.
The stealthbombers
under Keram's command warped in from the nearby planet and engaged,
Alira weaved through the first torpedo explosions that tore through
the carrier's shields while speeding along the top surface of the
enemy ship. She was taking fire from several Hive ships, but she had
found her target. Her ship rocked from impacts of energy beams,
artillery fire and hybrid weapon charges. Alira steered her ship
confidently through it all. Like the Sleepers she swam through space
Now she registered
the soothing sensation of projected armour repair nanites. On her
sensors she saw Cedrien's Thanatos carrier and two Rasenzoku Archon
class carriers which had jumped to Tenshin Noy's beacon.
The battle reached
new levels of intensity around her. An interdiction field formed. It
must be one of their own. Indeed, Alira saw that they had brought
heavy interdictors with them along with the carriers, and a squadron
of battleships too. She registered it all, but she had her own
objective. Alira calculated a speed and course that would bring her
ship right on top of that airlock she had spotted. She needed to get
there, nothing else mattered right now.
Then all active
systems on her ship shut down as the Void bombs spread their
destructive electromagnetic detonation pulses.
15 Jan 2014
Contagion - Part 4
Fitfully progressing through a series of flickers, the lighting in
the sally room off the airlock turned back on even as the ship was
being rocked by a series of heavy impacts. Kassina Vikkonen grimaced
momentarily and then quickly reassured herself that all her men were
unharmed. Muttering curses in Caldari battle slang here and there,
all of them signalled readiness and quickly resumed their equipment
check.
'Are you still sure
you want to do this girl?' the tall Caldari bounty hunter asked the
young Amarrian who seemed unaccustomed to the combat suit she was
wearing. 'Now's the last chance to opt out.' Kassina grabbed hold of
the bulkhead when another salvo hit the ship. 'If we don't get shot
to pieces before we even arrive.' she added grimly.
Seated on a folding
bench, Sylera continued the diagnostic check of her combat suit.
Without looking up she replied. 'I am the most qualified in the sort
of infomorph transfer we need to undertake.'
'We have a medic.'
Kassina Vikkonen said and gestured to encompass her team of
battle-hardened troopers.
Sylera finished the
diagnostics and set the systems of her enhanced armour into their
active state. Micromotors whined as she rose and finally looked up at
the other woman. Kassina still stood head and shoulders taller than
the lightly built Amarrian.
'Sandrielle is my
teacher, my sister and my friend.' Sylera said. 'I have been in the
hands of the enemy myself once. I will not let her endure this and do
nothing. If she is still alive, I want to be there.'
Kassina pressed her
thin lips together. 'You are a capsuleer, you should be out there, in
a ship, fighting.'
'So are you.'
Sylera replied and extended her hand to receive the weapon Kassina
had been holding for her. 'So what are you doing here?'
'I wouldn't want to
let my men go into battle without me.' Kassina nodded in
understanding, but her expression remained full of doubt.
The Caldari could
only respect the bond those wormhole capsuleers shared with each
other, but she did not trust in the combat effectiveness of this
fine-featured and frail-looking Amarrian. Her men, and herself, have
all come through the intense training of the harshest Civire battle
schools. Every single one of them had years of combat experience.
They were her hand-picked best. The girl had a point though. If they
reached their objective, they would have to extract the infomorph of
Sandrielle Jaunes into a remote clone and override whatever systems
The Hive could have linked her to. Finally Kassina shrugged and
handed Sylera the electromagnetic rail-assault gun.
'Everyone should be free to choose the
way how they die and what they die for.' Kassina smiled thinly. 'Just
try not to get in the way too much.' she added more seriously.
'Attack squad. Prepare for boarding, we
will dock with the enemy ship in ten.' a crewman's voice informed
them via the intercom. Moments later the deck shuddered as the
airlock connected with the Hive supercarrier. Kassina's men readied
their weapons while the lock pressurized and slowly slid open.
Sylera put on her helmet and took her
position at the rear, and then the outside portal of the airlock
opened the way into the Hive vessel.
***
Fighter craft and
drones swarmed around the enemy battleships which were persistently
closing range. The amount of tracking disruption they faced from
Rasenzoku recon ships forced them to concentrate their fire on the
three carriers. Everything else was just moving too fast. In the
meantime a squadron of Rasenzoku battleships and battlecruisers did
what they could to decimate the heavy assault ships which The Hive
had launched from the vast hangars of the supercarrier.
In
the middle of that
maelstrom of destruction, massive
utility portals opened on
the underside of the Oni, proud
member of the Rasenzoku carrier wing. Powerful
tractor fields activated and carried modular elements the size of
small buildings from the Oni
to it's sister ship the
Stormguard. Likewise,
elements of the other Archon carrier decoupled themselves from the
ship's superstructure and floated toward the Oni. In
an effort to maximize their effectiveness, the two capital ships
switched roles in the middle of the battle. While one of them would
focus fully on providing capacitor and repair to friendly ships, the
other other would improve
it's defences to full potential.
Cedrien observed
the daring manoeuvre with surprised interest. It had never occurred to
him to use a carrier's maintenance bay facilities to exchange modular
elements between two such ships. Under the heavy fire they were
facing, it was an innovative tactic to keep either ship in the battle
while the enemy might think they have already broken it's defences.
Cedrien
himself concentrated on directing his fighter wing and sentry drones
to full potential. At this
point they were committed to the fight. With heavy interdictors on
the field, the Hive Nyx was prevented from escaping, but so were
they. Cedrien's sensors registered Alira's Loki releasing itself from
a ventral airlock on the enemy mothership.
'Commando team
deployed!' the Matari capsuleer reported as she engaged her
propulsion module and went into overdrive to escape the trio of Hive
Zealot assault cruisers which were homing in on her. Her defences
were in a precarious state, but she was kept on the verge of
destruction by the streams of dedicated repair nanites issued by
Cedrien's carrier.
Now it would be a
race for time. They did not need to necessarily win that fight, they
just had to hold out long enough for the commandos under Kassina
Vikkonen to rescue Sandrielle. So far, they were doing well. Their
earlier manoeuvre had resulted in a major loss of support and assault
ships for The Hive. Now only the heavier ships and a few scrambled
cruisers were available to them, and the Rasenzoku recon wing did
it's best to keep the effectiveness of both low through the use of
energy neutralizers and tracking disruptors.
They
had endured some minor losses, but the balance of forces clearly
favoured Rasenzoku.
Then an energy flare appeared off the
split bow of the Hive Nyx.
'Enemy cyno active!' was immediately
reported by a number of Rasenzoku pilots.
Now there was no telling what The Hive
might bring into the fight.
***
Slylera twisted right and smashed the
stock of her assault gun into the faceplate of the Hive trooper who
had tried to ambush her from behind. Like an unwinding spring coil
she twisted the other way, pushing with the left palm and sweeping
her left leg across the floor at the same time. The smash, push and
sweep – executed in such quick fashion and augmented by the suit's
systems – floored the armoured enemy. Quickly Sylera took hold of
her weapon with both hands again and sent a salvo of energized
projectiles directly into the neck-seam of the Hive soldier's armour.
The impact ripped his head clean off his body and shattered the
helmet. It's parts slithered across the floor like a gory, broken
eggshell.
'They are coming up behind us.' Sylera
shouted over the combat link as she went back into cover behind the
corner from which she had sprung, barely avoiding incoming fire.
'Tessin, Konai. Cover the rear!'
Kassina ordered over the racket of gunfire and the low, pulsing hiss
of the Hive lasers.
The two mercenaries quickly scrambled
over to assist Sylera. One of them deftly rolled across the opening
of the corridor from which more enemies were approaching. A white
beam painted him and the shield of his suit flared under the strain.
He was thrown into cover rather than moving under his own power. He
signaled OK to his squad-mate before taking position and firing.
They were pinned down now between a
heavy blast door, more Hive troopers coming from the rear and the
contingent which guarded the cellblock that was their objective. The
segmented bulkheads offered some cover, but under continuous fire the
heavy beams and spars had become whittled down. Before long there
would be nothing left to duck behind. More Hive reinforcements
positioned themselves in the corridor behind them. Sylera and the two
mercenaries did their best to hold them off with staggered,
controlled bursts of hybrid charges.
'Wouldn't it be great if we'd brought
something more heavy.' one of Kassina's men quipped after he dove
away when a bulkhead segment exploded into white-glowing fragments
under continuous laser fire.
'Can do.' Kassina growled back.
Dropping behind cover she tapped a switch opening the utility panel
of her gun and blocked the receiver assembly. She set the weapon on
continuous autofire and pulled the trigger until the oversaturation
gauge flashed with an angry red. Then she threw the weapon at the
enemies crouched down around the cellblock entrance. When the
electromagnetic charge proved too much for the weapon's structural
integrity a second later, it exploded into a burst of supercharged
shrapnel that tore through the Hive troopers behind their cover.
Finally they could advance.
'Laaku. Get to work on that door
override. Everyone else fall back to the cellblock entrance now!'
Kassina ordered and sprinted to the defensive position only recently
occupied by the Hive troopers.
Sylera followed and only heard the
strangled scream as the man called Tessin tried to get across the
mouth of the corridor again. This time the laserbeams of the Hive
soldiers penetrated his shields. On her tactical HUD she saw his
signal flash and vanish. 'Tessin's down!' She reported as she slid
into cover and opened fire at the enemies now advancing behind them.
'Here. Hive laser weapon ma'm.' One of
Kassina's mercenaries handed a weapon to his commander, then they all
began to lay down suppressing fire as best as they could.
Ammunition began to run low for most of
them and it would only be a question of time until the Hive brought
in heavy weapons, and now they were with their backs
against the cellblock door.
'Make it fast Laaku!' Kassina urged her
field technician.
'Working as fast as I can ma'm!' Laaku
replied from his position at an opened micro-optronics switchboard as
he connected his codebreaker to the utility port.
Directly opposite from them, the heavy
blast-door which had blocked that route slid open with the whine of
powerful servo motors. An assault squad of more Hive troopers stormed
in recklessly. Two went down under the concentrated fire of Kassina's
unit but the powerful shields of the heavy combat suit that brought
up the rear held.
'Laaku?!' Kassina shouted urgently and
fired her scrambler rifle at the enemy who brought his large plasma
cannon to bear.
'Almost there, almost there!' the
tech-trooper responded just a moment before a plasma discharge
obliterated part of the bulkhead behind him and Konai with it. A
smouldering wound in the ship's interiour structure was all that
remained, bleeding molten metal and compound materials.
14 Jan 2014
23 - Contagion - Part 5
'I have an
override!' Laaku shouted over the tactical link. He managed to dodge
the plasma bolt from the heavy Hive trooper just in time as the
reinforced security gate of the cellblock slid apart.
'Concentrate fire on the heavy trooper
and get in there.' Kassina Vikkonen commanded her squad and dodged sideways
from cover while discharging her energy weapon into the powerfully
armoured opponent. Her gun overloaded the Hive soldier's shields
quickly and the hybrid slugs of the remaining mercenaries
tore through the suit's armour, finally bringing the man down.
Sylera only noticed a lighter armed
Hive trooper storming at her when that opponent raised his rifle to
aim at her. Reflexively she turned to direct fire at him, but most of
her shots went wide. Yet, one lucky shot hit the enemy's weapon, knocking it out of his hands.
Not missing a beat, the Hive soldier kept
running at Sylera and drew a long knife with an energized blade.
His attack was fast and vicious, but by
no means refined. Sylera let go of her weapon, stepped sideways and
grabbed the attacker's arm while she dropped low. She slid below
the attacker until her shoulder connected with the man's hip. The
momentum of the Hive soldier's assault made the throw an easy feat
despite his weight. The wheeling movements of her arms – one
pulling, one pushing – helped catapult the man along his path as
Sylera rose. Quickly she dove behind him into the main corridor of
the detainment facility.
Kassina's men retreated past the same
threshold while pinning down enemies with full-automatic fire. The
tall Caldari woman hit the emergency lockdown next to the gate as
soon as the last one crossed.
'Tell me you have disabled the access
panel on the other side?' Kassina asked Laaku.
'Negative.' The helmet hid Laaku's
features but his voice on the tactical channel betrayed the smug grin
on his face. 'Turns out that heavy trooper took care of that for us.
There wont be much left of anything after his plasma cannon hit the
console.'
'Done deal then.' Kassina nodded
briskly. Next to her the Hive trooper in a light suit, who had
involuntarily joined them behind the heavy security door, struggled
to his feet. Kassina unceremoniously drilled a cauterized hole
through his helmet with a fully charged shot of her scrambler gun.
'Where's our objective?' She turned to
ask Sylera.
The Amarrian read tactical information
off a holographic display hovering around her forearm. 'Two cells
down, left.' she reported.
Kassina signaled two of her troopers to
take position there. 'Laaku, how long will that door hold?'
The Caldari tech-trooper shrugged.
'It's made to withstand infantry weapon fire, but if they bring
anything heavier they'd be through it in less than two cycles.'
'Patch into the control system. I want
this detention module to be ready for jettison. Monitor the outside.
If they deploy heavy materiel, kick us out of here.' Kassina
commanded.
Matis, you stay in contact with the
fleet and tell them to have our pickup stand by.' she ordered another
of her men. 'You ...' she pointed at Sylera. 'Get your kit ready,
move over to that cell and plug yourself into their infomorph
storage.' Kassina Vikkonen dropped her drained weapon and headed to
the cell herself.
***
The whispering voices which had kept
gnawing at her mind with teeth made of amplified pain suddenly
stopped. Behind her mental wall built of both iron discipline and
pent-up rage Sandrielle noticed the silence immediately. Did they
finally give up? Would they kill her now and end this suffering? She
cautiously allowed the feeling of relief that welled up inside her to
become more manifest. Had she won out?
'Sandrielle?'
She knew that voice. She had heard it
quote Amarr scripture haughtily. She remembered when it sounded
displeased at yet another harsh lesson taught on the practice floor.
She could recall that voice carrying so much pain too. Was that a new
trick? What was their game now?
'Go away.' Sandrielle decided it must
be a deception. After all, they had not managed to break her by
force. It made sense that they would try with more subtle means. How
did they manage to imitate the voice so perfectly?
'Sandrielle! You are still there!' The
voice with it's Amarrian accent said. 'Your lifesigns were so weak
that I was worried we were too late. All those horrible things they
did to you.'
'Spare me. Not even Cedrien would be
foolishly heroic enough to go looking for me. How would they even
find me? Stop this already.' Sandrielle expressed her thoughts
through the interlink with the limited capsule control system they
still had her connected to. In its current setting the only purpose
of that system was to torture her mind just as they had mutilated her
body.
'But we did Sandrielle.' The voice
insisted. 'Shisei and Alira reprogrammed the nanites. You remember,
the ones we recovered from the Scion ships? Shisei infected some Hive
ships with them and they led us to you. Even now they are right here
and active. They allowed me to link up to your signal. And we are not
alone. A whole fleet of Rasenzoku ships came with us.'
Sandrielle's mind momentarily forgot
the pain that wracked what remained of her physical nervous system.
Something else had just taken over. Something almost like hope. 'If
that is the truth then you can give me control of the nanites. I know
how they work.'
'Of course. Do you want that
Sandrielle? You can use that control to encode your retrieval
sequence into the transmit buffer of this system. We have a clone
ready in Keram's hidden ship. All you need to do is to take control
and encode that sequence.' The voice which sounded like Sylera said.
Sandrielle understood the game now. Not
very subtle or resourceful. 'You say those nanites are all over this
ship here?' She asked back.
'Yes. They have replicated through all
the systems, and even the people on board to find your biometric
signature.' the Sylera voice replied.
That would of course have to be a lie
Sandrielle decided. If it was, then the Hive knew way too much about
Awakened Industries. That thought worried her. There would be one way
to find out of course. Sandrielle decided to counter a crude attempt
at manipulation with an equally crude bluff. It was all a stupid game
anyway. 'Of course. I understand. Give me control over the nanites
and I'll do it. Just get me out of here.'
The signal-feed of a purpose-driven
multitude assaulted her brain with a flood of impulses that was even
more overwhelming than the pain she had endured. A part of her mind
that remained barely aware under the barrage of information decided
that this was indeed a very intricate simulation. Just to indulge it
she struggled to filter, compartmentalize and attune as fast as her
neural implants and mental capacity allowed her to.
When she had the
overview she desired, she began to search the main infomorph buffer
to look for traces left by the encoded minds of other capsuleers.
Sylera seemed real enough when she located that one. Sandrielle
wondered how far they could take this simulation. They would not get
her retrieval sequence, she was determined to keep that to herself,
but if they wanted to have her play mind games, she would play along, the Gallente capsuleer decided grimly.
Sandrielle found the imprint of the
capsuleer at the helm of this ship, and to her surprise she could
track down it's pattern through the infestation that afflicted the
systems of the supercarrier. She gave up the part of her mental wall
that was built of rage. She would need that for her next move.
***
The cynosural field off the enemy
ship's bow flickered, expanded and threw energy flares into space. In
the afterglow, the heavy-set shapes of dreadnoughts materialized
above the embattled Hive Nyx. A carrier squadron followed with the
next flare. A swarm of fightercraft immediately sallied forth from
those Hive carriers, and the immense turrets of the dreadnoughts
laboriously turned to align with their intended targets.
The Rasenzoku attackers had become
hopelessly outgunned and outnumbered within mere moments.
'That's a full enemy capital fleet. We
must disengage before they jump through even more!' Cedrien urged
across the command channel. 'We must activate the return beacons as long as we are not pinned down.'
'And leave the subcapital ships to die?
No, we are committed.' The Intaki commander's tone allowed no contradiction. 'Captain Roucellis, you lead us here and we
supported your move, but now this is a fleet of the Rasen Zoku
dedicated to destroy the enemy.' Tenshin Noy said with grim resolve.
Strike fleet command, what is your
status?' he inquired across command broadcast.
'We are standing by for escalation.' a
previously silent Rasenzoku commander reported in.
'Light them up.' Tenshin Noy ordered.
The two Rasenzoku Archon carriers redirected full capacity to their
repair systems and each activated a cynosural field generator to
provide jump beacons for their own reinforcements.
'Cedrien, what the fuck are they
doing?!' Keram transmitted on their private channel.
'The fleet commander just ordered more
capitals to jump in.' Cedrien replied stoically 'He's made it pretty
clear that this is their fleet now.'
'Well, screw that! He gave me command
of this bomber wing and I'm gonna bail. We wont last long in this.'
the Amarrian said and broadcast the appropriate orders to the stealth
bomber squadrons which had become severely decimated already.
'Affirmative.' Cedrien agreed. 'Set up
for a bombing run. We should at least get their support off the field
if we want any chance at all of surviving this.' On his tactical
sensors he registered the remainder of Keram's force warping off.
Cedrien tuned out the angry questions of Rasenzoku subcommanders
about the actions of the bomber wing. He had more pressing problems
now that eight enemy dreadnoughts had locked their blaster batteries
on to him and prepared to fire.
His next mental command for the
carrier's defense systems was lost in a sudden jumble of impulses and
warped mental projections when an electromagnetic surge washed over
his ship and all the others engaged in this embittered confrontation.
Cedrien tried to come to his senses and
regain control of the ship as quickly as he could. His mind reeled
with the aftereffect of what must have been an ECM burst from the
supercarrier. Through the haze of disorientation he noticed a new
friendly ship on his targeting overview. Strangely enough it occupied
the exact position of the enemy Nyx. Cedrien felt relieved when he
recognized the commanding capsuleer's transmission code. What a good
thing that Sandrielle flew that Nyx.
The impossibility of that sensor
reading struck him just as the Rasenzoku capital ships appeared all
around him in a blaze of cynosural flares.
Inexplicably deprived of their own jump
beacon, now the Hive fleet was the outnumbered force.
The battle was rejoined with new ferocity as the dreadnoughts of both sides unleashed a storm of destruction that swallowed the light of the distant sun with it's blaze.
10 Jan 2014
TRS - A Newbie Guide to FC Commands
Like I said, I am currently engaged in Faction Warfare, and because of the relatively easy access to that playstyle really new pilots are regularly coming in. For them and newbies everywhere else I decided to write this short guide, so you don't have to ask embarrassing questions in the middle of a fleet op, or - even worse - get yourself killed or screw up a fleet operation because you did the wrong thing. In here, you'll find commonly used commands that are pretty universal all over the game. I will also explain for each command on how you properly follow it and which keyboard shortcuts you can use.
You can also use this as an aspiring fleet commander to know how to issue commands to people in a way that is generally understood in EVE.
EVE Uni also have a nice guide on the subject but it is in many ways rather specific to their way of doing things. I would still recommend reading it.
A few things in general:
Once you are on fleet coms during forming up the fleet, be sure to identify the voice of the FC. If you are not sure who it is, then ask. That is the person you keep listening to for instructions, and nobody else. Always pay attention to every word the FC says.
If the FC issues an order and you didn't understand it, ask the FC to repeat it, but don't start a long explanation like "Sorry, I'm new here so I didn't quite get that last thing you said. Could you be so kind to tell me again what I am supposed to do." just keep it short and clear like "FC repeat last order." or "FC repeat destination."
If you are just a normal fleet member with no special role, then you wont have to say much yourself during an operation, so don't. Often enough you will end up in fleets where lots of people seem to talk about random stuff. Don't let yourself get dragged into this. Those people are either experienced enough to judge the situation and know when it's OK to relax, or they are just idiots who mess up coms. If you belong to the intended audience for this post, then you are most likely not experienced enough yet, and you certainly don't want to be one of the idiots either.
Ok, with that out of the way let's get to the things you will hear the FC say and what they mean:
Moving Around:
- Warp (to) ... This command is followed by a destination. That can be a gate, a station, a planet or anything else in system. It means that you warp to zero distance. Click on the destination on your overview (BTW most of the actions that follow here require you to click on your destination on the overview, so I wont repeat that for each command) Now hit the "Warp to" button on your selected object panel (or S on your keyboard). Most importnatly, if your destination is a gate do not jump through.
- Jump on contact This is the exception to the last sentence above. If you hear an FC say that after issuing a warp to gate order, you are supposed to jump. You can warp and jump on contact by hitting the D button on your keyboard after you selected a gate.
- Jump You will hear this order if you have been sitting at a gate and are now supposed to jump through. Do it immediately. Again, you can hit D for that. Just make sure you have the gate selected if you do.
- Hold/Gate is Red This command is usually issued after you have already been ordered to jump but things have changed due to new information. So you do not jump through the next gate. If you are already in warp, you hit Ctrl+Space to cancel the jump command that would follow your warp. Also FCs often use this command to emphasize that people should not jump, even if they were not ordered to and should actually stop at the gate anyway. Once you are free to jump the FC will declare the gate Green.
- Warp at range/Warp to optimal Here the FC will give you a destination and either tell you to which range you should warp, or assume that you just warp to the range that is best for you. If you are in a frigate with guns that can fire up to 5km optimal range, then you warp to 5km. If you are in an electronic attack frigate like a Griffin that jams targets from 30km optimal, then use that range as your reference point.You do that by right clicking on the destination and selecting the proper distance to warp to.
- Align ... This will also be followed by a destination. Your selected object panel has a button for that too, and hitting A is the keyboard shortcut for it. Some FCs will use the term Soft Align. That means you align, and once your ship has turned into that direction, you stop it's engines to hold position.
- Set Destination This command will be accompanied by a link in fleet chat. If it is not, request it. You can click on that link and set destination. It is important that you use the same autopilot settings as everyone else. If in doubt, ask. "Prefer Shorter" is usually the default. The autopilot settings can be found by clicking on the A next to the route that usually appears at the left top of your screen as a series of blocks.
- Best Speed/Free Burn ... Again, this command will be followed by a solar system destination. Like above, someone will link that system in fleet chat so you can click on it and set the destination. You are then supposed to just warp to and jump through all the stargates on the way there without detours or delays.
- Anchor on ... This command will be followed by the name of a fleet member. You can either orbit that fleet member at reasonably close range, or use the "Keep at range" function. Don't get so close that you can bump off eachother. Something like 5-10km is usually fine.
- Tac/Ping on ... This is the FC asking for someone to either warp to a previously existing tactical bookmark or otherwise create one at a destination gate or station. A tactical bookmark is one that is far enough from a gate or a station to be at minimum warp distance (+150km). If you have such a bookmark or want to create one (best done in a fast ship) then you can respond by announcing that.
- Go plus one This one will come with a qualifier that tells you whether the command is meant for you or not. Something like "Scout go plus one" or "Fast Tackle go plus one" If the role description fits your ship and role, you jump through the next gate on the way to the destination solar system. When everyone else is ordered to just warp to a gate, it means you jump through it. If everyone is jumping through, it means you go to the next system on the path to the destination.
- Hold Cloak This will be issued after a jump order. It means that you jump through a gate and do not move. Do not click anywhere in space. Just do nothing and take a few deep breaths because usually that command is given when you jump into an enemy gatecamp and things are going to turn exciting very soon. Also take a second to sort your overview by name. You will see in the next section why.
Fighting
- Primary is ... This command is followed by an enemy pilot's name. Hold Ctrl and click on the pilot's name on the overview to achieve a target lock, and then hit them with everything you have. If you are too far away from the primary, then fly closer until you can engage them. If you now have your overview sorted by name, then you will find your target much easier.
- Secondary is ... Again followed by an enemy pilot's name. You lock that pilot too, but you do not hit them yet. The exception is, if your position is such that you happen to be out of range with the primary, but right next to the secondary, and if the primary target is a ship that will go down really quickly anyway. If the primary is a battleship and you are a small gang, your DPS will definitely be needed. If the primary is a cruiser, shooting the secondary is acceptable. Some FCs will call tertiary targets ... the same applies to them.
- Spread Points ... If you have a warp disruptor or warp scrambler (and you probably should have in a PVP fleet), lock up the first hostile you see on your overview that is close enough to be affected and activate the module. A good way to select a target is to take someone whose name starts with the same letter as yours, or the next closest one. Once you have one pointed call "Point on [Pilot Name]. If someone already has called point on the one you were targeting, target and point someone else.
- Weapons free Just attack and shoot whatever you like that's in range. Usually, when you hear this, you can start feeling good about things. An FC will normally only issue this command when success is a certainty.
- Deaggress Means you stop shooting, locking, pointing, everything that you are doing to people from the hostile fleet. Also, if you have drones out, do not forget to recall them. Usually this command is issued with the intention to escape through a gate or dock at a station when your aggression timer has run out, so approach the closest gate or station until you are in jump- or dock range but do not stop moving. Best orbit the gate or orbit a fellow pilot close enough for jumping or docking.
- Overheat You need to have the Thermodynamics skill for that. In it's general form it means to overheat your weapons for maximum damage. Hold Shift and click on your weapon icon to do so. If you want to stop overheating, do the Shift+Click thing again. Sometimes you will be ordered to overheat your propulsion or something else. The Same Shift+Click action works for that too.
- [Role/Name] Down This is not something the FC tells you, but something you tell the FC. You inform the FC that the fleet has lost a ship with a special role if you get killed and you were assigned a special function that the fleet has in limited supply. If you fly in a fleet of thirty blaster fit Thoraxes, you don't call out "Thorax Down" when you get blown up, but if you were one of two jamming ships or a logistics cruiser that the fleet is depending on, it makes sense to announce your loss. If you are sure that the FC knows what you personally are flying, then you can also use your name.
- Scatter/Warp Out/Run When you hear that, it's all about saving yourself. The battle is lost and all you can do is to try and get out alive. Warp to the first faraway thing that you can find on your overview. Ideally a planet. If you can not warp, align your ship in the direction of an object away from the enemy and overheat your propulsion module if you can. You might be able to shake people tackling you or get out of a bubble and still make it, but be prepared to warp your pod instead.
Other stuff
- Clear Coms A family friendly way for an FC to say "Shut the fuck up you bunch of retards!"
- Break/Check Usually called by people other than the FC. Most of the time by a scout. This is meant to get everyone to stop talking and start listening because something important is going to come up. It could even be you who calls a Break because you might have noticed something nobody else did. Like for example if you are the last to jump through a gate and a whole fleet of hostiles landed behind you just before you jumped.
- Chill (or something to that effect) This is the FC telling you that you can drop your guard. Now you can talk about random stuff until you either hear a Break or a Clear Coms.
- X "tack" Y This is not so much a command but a jargon thing. You will hear that in nullsec space when an FC gives destination. Nullsec systems have alphanumeric names like F-YH5B. The hyphen in those names will generally be spoken as "tack" like eff-tack-why-age-five-bee in the given example.
This sums up all generally used FC commands that I can think of. Some corps and alliances might have special codes or commands that I did not list here, but the above should get you through almost any fleet operation without seeming completely clueless.
I wish you good luck out there, and good fights.
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