This is a collection of short in-character fiction pieces about Awakened Industries, a group of capsuleers and their crews living in the enigmatic and dangerous regions of Wormhole Space in EVE Online. None of the protagonists are actual characters or corporations in-game. All similarities with persons fictional or real are possibly coincidental and only sometimes intentional. - Emergent Patroller

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: The stories on this blog contain mature themes involving sexuality and violence and are not suitable for minors or sensitive people.

10 Apr 2013

OOC Entry 84 - The laws of physics have changed!

Some time ago I wrote a more general piece about what I dislike about nerfs, and it has become painfully obvious that neither CCP Fozzie nor CCP Rise have read it and taken it to heart.

My heart is broken now because I really like those two guys. Tears were streaming down my face and I was wracked by sobs while I read the announcements of the battleship Tiericide changes.

Ok I admit it was not all that dramatic and actually I don't mind the changes that much for the most part. Like I outlined in my other post, I have no problem with changes as long as they make sense in-universe. If you are now going to tell me that it's just a game and not supposed to be realistic, then go back to my post I linked above. There in the beginning I explain how - even in an unrealistic game universe - things should be consistent.

That is how you encourage suspension of disbelief.

Now, I can see how some redesigns of ship models will give and take. One ship gets more drone bandwidth but also a higher sig radius. Fair enough, I guess the extra drone control system strength gives the ship a larger sensor footprint. Others have one slot removed here to add another there. Well why not? After all who says the hardpoints of a modular construction can't be changed.

But then, while I sat there thinking it all through something kept nagging at me like a splinter in my mind (Thank you, writers of The Matrix, for that wonderful phrase), and then I realized what it was: The laws of physics have changed.

Yes indeed, dear readers!

Engineering principles that were up until recently capable of reinforcing a ship's armor and shield suddenly appear to be less effective. For reasons unknown, because nobody changed anything about the way how two very different ships are constructed. Both Amarrian and Caldari engineers are looking for explanations why the blueprints for the Rokh and the Abaddon suddenly result in ships with lower shield and armor resistance respectively.


The mystery is greater still as the designers of battleships in shipyards all over those two nations fail to explain why the same engineering principles have had no similar effect on sister designs.

Has Khanid Innovations bribed the suppliers of Karthum Conglomerate to deliver low grade material for armor plating? Have Lai Dai infiltrators insinuated flaws into the shield generator designs of Kaalakiota?


Industrial espionage agents of the Empire and the Caldari Megacorporations could not provide answers either, as it seemed that neither the Gallente nor the Minmatar have suffered similar inexplicable setbacks. In long nights experts pored over design schematics for Federation ships and Matari vessels to find out what the secret is. Why are the ships of those opposing nations not plagued by the same problems?

It is an enigma that can only be explained by crackpot theories of localized changes in quantum states only manifesting in certain structures.

Actually, it is rather unnecessary and arbitrary.

What's the point of reducing those resistances by 1 percentage point anyway?
It mostly introduces a change that has no basis in the game's universe for the sheer sake of 'rebalancing'.

Please don't do this. 

Pleeeeease.

1 comment:

  1. Mme Thalys stands upon the mount... arms upraised and cries to the lords of creation... Then gets back in her CovOps, heads home and warps to the other side of the sky... where the god that be don't listen anymore than CCP... =]

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